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Polygon
March 08, 2017
Every time I have tried and failed to scan my face into a sports video game, I’ve gotten 500 tweets and comments about what I was doing wrong…OK, fine. Here’s a solution, from San Jose-based ItSeez3D, that completely wipes out all of those excuses. I tried it at GDC 2017, and any video game thinking about offering this kind of customization option should use it, because all it needs to build a 3D model of the head is a standard selfie.