Introducing new texture atlas
We’ve heard your feedback and are happy to share that we’ve improved our texture atlas! New algorithm significantly reduces the number of segments on the texture so you can edit your 3D model’s texture much easier and faster in image editors.
Texture atlas before and after
Models now also have less rendering artefacts like texture seams in 3D viewers.
This is our first step towards more user-friendly texture map, so we’d be really glad to hear what you think. Share your feedback at firstname.lastname@example.org.
Happy 3D scanning!